Vector model

Orbiting a centered 4 x 4 magic square in 3D

Each cell is a vector from the origin to (X_j, Y_i, Z_ij), where X,Y in {-3,-1,1,3} and Z_ij = 2a_ij - 17. Each endpoint is now an independent orbiting body constrained to the spherical shell whose radius is the length of its original vector.

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